
http://www.gamasutra.com/view/feature/4286/game_ui_discoveries_what_players_.php
I know this is mostly for myself, but I found this article - and the discussion in its following comments - to be quite insightful, and revelatory for me. It contains some points I'm going to be keeping in mind as I design the UI, for example: regarding the UI as an extension of the user every bit as much as a prosthetic arm is to an amputee.
It mentions that the UI is the plane where the user crosses over into the game world, and stresses that functionality is important above all else!
Anyway, fantastic article!
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