Here's some texture work: iterative work with various forms of ice, some started in Maya for normal maps and some created in Painter. A Maya and Unity shot of my favorite texture. I don't know if it's going to work - might be too organic for the octagonal style that's been talked about; but, whatever. . . it was fun to paint. Self-critique: I have a lot of trouble keeping my ice, razor sharp, I keep smoothing it out way too much. I think if we go this route I could lessen the busy-ness of this texture, limiting the amount of chunks. That's all for now.

- Nate T
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